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Code Breakers
Code Breakers
Rise to The Challenge

Code Breakers

Code Breakers
Team Registration

Code Breakers

Code Breakers
Team
--
Waiting for event to begin
-- participants in lobby

Invite Teammates

Scan to join —
—

Add Administrator

Bulk Create Teams

Create ID

Player Sessions

Tutorial & Briefing

Mission Briefing

Shown when the mission opens, before the navigation tutorial.

Mission Briefing

Configuration

Mission Control

Current Phase
PRE-LIVE
Registration
OPEN
Participant Mode
TEAM
Start
Manual
End
Not set
Registered
0
Connected
-
Starts In
-

Scoring

Scoring Editor ✓ Saved

Individual field edits save automatically. Bulk changes require confirmation.

Field
Points
Match Mode
Fuzzy %
Total Possible: 0 pts

Changes apply only after confirmation.

Registration

Mission

Results

When off, play still ends on time. Results stay hidden until you publish them.

Registration Settings

Required Registration Fields
Registration Access
Off: players need an assigned ID to join.
Off: no new registrations after the start. Existing players can still sign in.
Session Behavior

Users

Create

Player Access & Release

Utilities

Backup & Restore

Restoring replaces mission content and settings. Player records and progress are preserved.

Export
Configuration: settings and mission content. Full Backup: configuration + media.

One message per winning place.

Winner announcements are disabled. Shown to winners after results are published.

Credentials Report

Available once the round is locked or published.

R2 Media Audit

Unused media can be deleted after review.

Scanning does not delete files. Files uploaded within 24 hours are excluded.

Asset Audit

Gameplay + Branding: briefing, feed, evidence, custom gameplay icons and uploaded banners. All Managed Assets also includes authoring assets.

Appearance

Landing Page

Shown when no image is uploaded

Lobby Content

Quick Access Menu

Typography

Typography ✓ Saved

Default uses the theme font.

Console
Panels
Intelligence Feed
Evidence Locker
The Vault
Intel Submissions

Monitor

Round Controls Help

Simple flowGO PRE-LIVE opens the lobby, START GAME begins the synchronized launch, EXIT PRE-LIVE returns staging back to setup, and live gameplay uses PAUSE or RESUME. Use SET SCHEDULE when you want pre-live, launch, and the end rule armed ahead of time.
SET SCHEDULEArm an automatic launch in Jamaica time, choose how early pre-live opens, and define the official round end or duration.
ENTER SETUPAvailable once the round is paused or already closed. It moves the event back to admin-only setup so you can stage the next run.
Live round controlsWhile live, SET END updates the round end immediately for all players. Pause first if you need to return to setup.
EXIT PRE-LIVE / END NOWDuring pre-live, the right-side control closes staging and sends waiting players back to login. During live play, it force-ends the round and lets you publish the leaderboard.

Broadcast

ADMIN BROADCAST
!
Saved to notifications.

Live Leaderboard

0 participants

Intel & Scoring

Code BreakersField Console
--:--
Time Remaining
Notes
Shared with your team.
--:--
Time Remaining
Intelligence Feed
← Swipe or use arrow keys →
Evidence Locker
Intel Submissions
⚠
Secure Transmission Notice
Drafts save automatically. Confirming Submit Intel locks your answers.
Intel Submissions
LINK: ACTIVE·ENC: AES-256·--:--:-- EST
The Vault
Vault Access Protocol
SECURITY NOTICE
Find access codes in the evidence.
⚠ Security Lockout30
Too many failed attempts
ENTER CODE
Mission Systems
Code BreakersAdmin Console
--:--
No Timer
LVLive
SETSetup
Player View Preview